Central War Gaming - Operation Swift Fox 25

Operation Swift Fox 25

28 – 30 March 2025
Force-on-Force FTX, Mixed-System
Ava, Missouri

 

Swift Fox is small-unit war gaming

We're always seeking to improve, and one is just being transparent. Here's some baseline info about our plans for this spring's egame:

Things that have changed lately, if you haven't attended for a couple years:

Prepare yourself, get training and shake down your equipment by attending other CWG and joint events, all listed on the training and war gaming events page.

 

Low intensity warfare, high stakes

Operation Swift Fox 25 is the recurring spring fight in the Central Grafsten Highlands, a long-disputed area between between Ardea and the Republic of Kitoy with the recent addition of insurgents from a neighboring country. You will be deployed as part of a unit of light infantry to find, fix and destroy (or displace) enemy forces in your area of operations.

No one is coming to save you

Swift Fox operates with small, independent units. We have deliberately set the scenarios with third world armies in a low-intensity conflict in a largely trackless jungle. There is no artillery, air support, real time surveillance, adjacent units or reserves that can assist. Instead your unit is on it's own to solve the problems you encounter.

Units at Swift Fox are often as small as 4 individuals, and large units traditionally not above about 10. Some logistics support is provided (water and ammunition) but pack what you need to support yourself in a non-permissive environment for 2-1/2 days.

Day and night, all weather:

This event will run continuously for 51 hours. We do not stop for night or poor weather (short of actual safety concerns). Make sure you are prepared for all likely conditions.

The factions:

There are at least two and as many as three different fighting forces available. If you have multiple uniforms and weapons please make every effort to sign up for multiple factions to assure better balance of forces.

The available factions for sign up are:

Worried it is too much?

If you think this is all too much, whether for the gear requirements or the level of activity, contact us with your concerns and we'll talk through them.

We have gear to loan, and activity levels can often be tuned based on what faction you choose, or what role you have there so we can advise or note that.

We hope to field a "white cell" administrative or game control unit, to provide direction to playable factions from higher command, act as adjacent units, and perform other actions. This is another way to participate, and if interested then again contact us about it.

Activities:

It is early days so what will happen is up in the air as yet, and who gets to do which task will not be revealed until quite close to the event, here are typical things that do take place at CWG events:

As always, if you wish to bring your vehicles, shelters, heavy weapons, drones, unusual communications gear, or other equipment, just contact us to work out details and assure the scenario and faction assignments work out to support it best.

Event Logistics

Payment, Terms

What to Bring

Read the rules to make sure you can meet the equipment requirements and expectations set forth above for the side you pick before you sign up. Be sure to also read the mixed systems addendum so plan accordingly, such as bringing hearing protection.

The GDL has some equipment and rules changes which you should read. These are variations only, so see the general equipment requirements list is a good guide you should read through.

Be sure to read up on the new mixed systems rules and equipment. After this event we may commit to it, and integrate these fragmented rules to a single set again so there's less to read, but it is still a bit experimental.


Kit Up

Purchase related products such as unit insignia, attire, munitions, authentic MREs and more.

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