What You Bring
You are motivated, punctual and are physically ready for three days and two nights of activity in any weather and terrain. You have the proper equipment for the unit you are playing, understand and will abide by all the rules, and promise to play the game as intended and not to try to find loopholes. You will demonstrate respect for fellow soldiers, the enemy, the staff and your chain of command, following all instructions and carrying out all orders without (too much) complaint.
You will monitor and respond to your provided contact methods, or designated alternates, to assure you receive changes in rules or equipment, and to allow your chain of command to coordinate with you. The event starts as soon as you sign up, not when you enter the field, so you are expected to work with your squad leader and follow their instructions and decisions as soon as assigned to a squad.
If you must start late, make us aware of that as soon as possible so you can be assigned to a reinforcement squad instead. Please plan carefully so we do not have to change squad assignments at the last minute. Your original squad may end up under-strength instead of getting a replacement.
The following equipment is required for attending Inca Dove 17. This equipment may vary from that required for other CWG events. Conditional equipment is required for some individuals depending on your job, or has rules about what is allowed if you choose to bring that equipment. Optional and recommended equipment which may help you be more comfortable and effective in the field is not listed here. All equipment you bring must meet certain requirements. See the complete equipment list for details.
On Your Body
Impact rated eyepro, no meshEarplugs, muffs optionally
Complete and matching
Wicking, no cotton against the skin
Only permitted tapes, flags and unit insignia
On hat/helmet, LBE/assault pack, rucksack
Weapons
If they can fit and be usefulCannot expel BBs
If chosen, must match size of real reloads
Load Bearing Equipment
Matching uniform, holds 6 magazines, regardless of side this time.Labeled, with real world supplies
At least 2
At least two quarts, bladders optionally
Waterproof suggested
Dark color Sharpie or Lumocolor
Surplus or reputable maker
Dim, with red filter
Knife or EMT shears
Rucksack
To carry all this equipment and moreAny bag inside for waterproofing some equipment
Jacket or poncho, in uniform color/pattern
Two pair
Sleeping bag and bivy
Toothbrush, etc.
In waterproof bag
Three meals plus snacks
Individual Ready Bag
Waterproof (or with a waterproof liner) and rugged, labeled with your nameMatches the one you are wearing, complete
At least one spare
At least one spare pair
Team Gear
At least one member of each team must have this equipment in their rucksack.
Shovel, mattock or similarSaw or hatchet
Approved tablets only, not iodine
Conditional Equipment
Required for medics, must contain light, marker, and medic suppliesOnly certain types allowed, ask us first
What CWG Provides
CWG and all our staff will provide a safe, dedicated site for the event, and will enforce structure and attempt to foster an environment of mutual respect for honorable, active gaming. We will provide certain logistics including BBs, the casualty collection point, signage, and water. CWG works closely with the field owners to arrange the event in the most useful and enjoyable way, to take advantage of terrain, structures, and equipment available.
We will collaborate with your command staff and squad leaders to assure they have no impediments to lead you well. We will be available to clarify rules or equipment needs, both before and during the event, with regular updates and easy ways to contact us.
CWG staff will assign you to a squad, and will provide support to your squad leader to assist in leading and planning. We will help with coordinating your equipment, battle drills and any training through your chain of command.
CWG also provides part of your equipment:
- A rifle or carbine if you are not providing your own
- 7 30-round magazines loaded with 28 M200 blanks each
- In-game medical supplies, and medic cards
- Custom topographic maps of the field, including boundaries
- Spare drinking water
- Authentic military radios
- Rank for officers and NCOs
- Facities for the Company/Troop Aid Station
- Authentic military vehicle transport
A Training events may be available for those who can travel to them, for a small additional fee. You should be informed through your chain of command, on this page, and through the blog and social media when those occur.
We Can Also Provide...
Certain additional equipment and supplies are available for rent or purchase for an additional fee.
- Spare magazines of blanks
- Helmet mounted night vision
- IR aiming lasers
- Smoke grenades
- Flares
- Light sticks
See the sales page for a current list of available items and links to purchase or reserve them.